Please use this identifier to cite or link to this item: https://sci.ldubgd.edu.ua/jspui/handle/123456789/15771
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dc.contributor.authorGolovatyi, Roman-
dc.contributor.authorSmotr, Olga-
dc.contributor.authorKarabyn, Oksana-
dc.contributor.authorMalets, Ihor-
dc.date.accessioned2025-04-23T14:46:37Z-
dc.date.available2025-04-23T14:46:37Z-
dc.date.issued2024-
dc.identifier.urihttps://sci.ldubgd.edu.ua/jspui/handle/123456789/15771-
dc.titleResearch on the feasibility of employing gamification technologies in the training process of IT specialization seekersen_US
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